OF the classes I've played I like The fighter one the best. It's 100% reliable.

Wizard one - not used if you're not targeted for 2 rounds. Would enjoy it more if it had a longer duration.

Cleric - Heals someone if they die, but you can use that action / bonus action to heal them prempetively instead. I don't get it. Would be better if it had a longer duration.

Warlock - misty step light

Fighter - 100% pull gurantee (at least in my experience). Close gaps, save your allies from using a disengage, unique vs other abilities.


I haven't played every class though. Maybe others are better.