Originally Posted by Maximuuus
I'm not sure a few more random goblins that have nothing interresting to say would hurt the feeling that every life feel meaningfull.

True, and that's why I agree with the suggestion within reason. I just don't want the number of random goblins to grow to such an extent that it dispels the feeling/illusion that all enemies have unique characters.

Originally Posted by Maximuuus
There are also a lot of ennemies you'll never have a talk with.

True, but even some of these have notes or something that you can find on their bodies that make them unique, e.g. the letter on the body of the mage in Gimblebock's party if you don't manage to intimidate/persuade/deceive them away. Again, it's a matter of balance, and not overwhelming the enemies you can find out more about with generic cannon-fodder.

Originally Posted by Maximuuus
Are you really talking with every NPCs in the world ?

But of course grin

EDIT: PS I recognise your original suggestion was for a few more enemies rather than hordes, so I don't think we disagree. I just wanted to highlight a potential danger if too many new enemies are added.

Last edited by The_Red_Queen; 11/08/22 09:49 PM. Reason: Clarification

"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"