Totally agree with the constructive criticism of Larian's loot implementation in BG3. They really do seem to have lost sight of the fact that less is more and the more rewarding for it. If you are habitually showered with magical items it creates a kind of MMO-style item rush and what is exceptional becomes normal. I put this kind of game design down to the fact that they don't really 'get' D&D, it pervades the game as a whole.