Originally Posted by RagnarokCzD
Originally Posted by Tuco
Every time you "Switch characters in conversation" in this game, each one of them "reset" the dialogue and it's treated exactly like a new blank protagonist, rather than a distinct personality.
Wich would no longer be necesary, bcs whole party would be actualy part of the original dialogue with option to express themselves and affect the outcome. smile
As I said, that would basically involve an extensive UI revamp.
You either make a Solasta-like system where different lines are implicitly read by different characters or you'd still have the "four identical conversations are going on in parallel here and I'm pushing buttons to swap who's talking in a very mechanical, artificial way".


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN