Originally Posted by RagnarokCzD
[quote=Tuco]I mean we allready have "change controlled party member" in left bottom corner ...
Alll we would need would be to change its purpose from "allow me to control non-conversating party member, to cheese on this in conversation stuck sucker" ... into "this character will be answering now". laugh
I'd expect that shortcut to be in need to become a lot less buried/cumbersome to select, in any scenario where it was going be a cornerstone of the dialogue system, for a start.

Then again, where to place the "magic button" wouldn't be more than a marginal portion of the problem. Making the system feel good and not an artificial, mechanical swap of characters mid-dialogue would be a far greater challenge.
And that's even assuming we can make it work with a seamless continuation of the same chat, rather than the "complete reset" we often experience now when we use two different characters to start a dialogue with the same NPC. So dialogue with different characters should be tracked differently.

In term of vibe, I wouldn't really consider this system "We are having a conversation as a party" as much as "I have 4 characters in line and I can pick and choose who's talking before I click every line".

Which sounds precisely what some of you are asking for.
I wouldn't be a fan. It would make me feel like skill checks aside pretty much anyone in the party is on a fundamental level the same person with the same choices.

If we have to imagine an IDEAL solution rather than a compromise that SOMEWHAT works, I prefer the idea of "The MC/player is the core of every dialogue and NPC interaction; the companions can occasionally infer to help according to their individual competences".
This seems as good as a moment as any to stress that this game isn't IWD or Solasta where "we" are the party and every member of it is someone we created. Here "WE" are the main character living an adventure and the companions are just on board for the ride. In some case possible as a temporary presence, too.

Last edited by Tuco; 12/08/22 10:35 AM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN