Originally Posted by gaymer
Originally Posted by 1varangian
I would like to see a bit of randomness in BG3 encounters. It's all a bit too scripted and static. Surprise me with Goblin reinforcements from the rear mid-combat. Toss in some Bugbears or an Ogre to spice up the Goblin encounters. Or Drow. Oh that's right there is no night time, hence no night time combat, ever. 😤
Yeah, DOS1 Tactician did this.

Additional enemies and surprises in the middle of a fight. Random adds and events.
Ok that's nice. But were the reinforcements scripted or really random? If those are also scripted it degenerates into metagaming again where the best "tactic" is to have a Cloud of Daggers waiting over the spawn point.