Originally Posted by mrfuji3
Ladders should be useful choke points.
1.) You should be able to block off ladders by positioning a character at the top/bottom of ladders
+1

Totally agree with this and that's how it works in DOS2. Granted it blocks all characters not just enemies and it can be a little annoying if you want to pass a party-mate and you don't have the right initiative so that could be why they left it out. Though I think you be able to code it so you can pass but enemies can't but I'm not a programmer.

Last edited by FuriousGreg; 15/08/22 02:55 PM.