In one roundbased RPG I played 20 years ago there was "auto combat", i.e. the AI took over both sides and you could even watch. And you could short up this much more with just "present the result". I thought that was awesome! I like it very much.

Anything shortening combat, I'd welcome! Or at least a "story" mode where the battles are so simple that you win them quickly. I love the story modus in D:OS2. Just talk, look in each chest, design you own pizza or bow. See what people have in their pockets. Fights that are easy to win.

Like Boblawblah, I also don't like crpgs whre I had to spend 70% of the game time in combat. I enjoy also exploring the world, figuring out mysteries, getting cool loot, just general adventuring.

Maybe give us a cheat like "press K" to kill all enemies? Maybe then the game will finish faster if the developers/testers don't have to spend so much time fighting.

Last edited by Alix; 17/08/22 05:44 AM.

Alixdragon -==(UDIC)==-
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