There are loads of good points on both sides in this thread.

I agree it would make more sense for potions to be only usable on other characters when they’re right next to you, and magic pockets during combat are cheesy. But I also agree that throwing potions either by either my party or enemies is unlikely to turn the tide of battle or often be the best use of an action, and that magic pockets can be hand-waved as a stand-in for closer party inventory management which is not my favourite way to spend time.

Further, I see it as a positive rather than a negative of both 5e and BG3 that not every party needs a cleric/druid and we can instead mix it up as long as we’re willing to put some thought into alternative ways to cover the healing role. But also agree that BG3 currently makes that too easy and that some of the ways it does it (e.g. wizards learning healing spells) stick in my craw.

So that’s my input as a member of the heretofore silent minority who don’t mind one way or the other about potion throwing grin


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"