I don't think 5e or Baldur's Gate 3 specifically need a healing class in the party.

Short Rests heal a ton of HP. Fighters self-heal. Rangers heal. Bards heal. Abjuration Wizards prevent damage. Potions are everywhere in BG3. And Long Rest heals everything anyway. 5e has done a great job of making healer classes not as mandatory as they used to be.

That's why the combat medic classes should get to keep their monopoly on ranged healing instead of every class tossing potions left and right.

Last edited by 1varangian; 17/08/22 02:36 PM.