Yeah I mean I get it, just sorta makes my eyes gloss over though, cause I think they could do better. I feel like seeing an enemy quaff a potion should be a real 'oh fuck' moment for the party and something that doesn't happen in every other fight, cause if it happens all the time it just loses its edge and its impact. On the other hand, if they want such a potion themed experience, maybe lean into that more with the plot? I don't know maybe have Halsin mention something about how these Goblin have been totally juicing, and that's the only way they managed to pull one over on him. Maybe Minthara complains how all these potions are worth far more than the Goblins' miserable lives, but the Absolute demands sacrifice. Perhaps get a subplot going where the Goblins are all bickering and fighting about potion stuff amongst themselves, or all covetous and demanding we hand over our potions or try to trade for them and such. Perhaps the temple was renowned for it's storehouse of potions, some ancient stash, and that's why the Absolute is setting up shop there. Gobbos might quaff their potions in dramatic fashion before charging the gate. Aradin's crew could say something about it, like how these Goblins weren't just drunk off dwarf blood, but something even worse. Maybe Nettie is worried about it, and the shadow druids have some concerns as well. Ethel should cackle about it before she goes down, like she was somehow involved, and we'll drown in potions before we're through. Stuff of that sort. On the whole I think they're just using them too much and way too heavy out the gate though without the tie in, like most of the magic enchanted loot including the scrolls and the arms and armor. Finding a good potion should feel like a bigger deal, with more build up and flare in the drinking. Otherwise it's like why not just use wands or something more combat thematic?
Last edited by Black_Elk; 18/08/22 06:52 AM.