Its true tho that one must ask why are they holding back with monk ... that mod was done half year ago. O_o
Now we will be waiting at least two more months to get exactly the same. :-/
Just like gnomes which where actually pretty much done apart from their passive if I recall at launch of EA and have just been sitting there waiting to pad out a patch.
Can someone explain how some of the modders have managed to create more spells, feats, and subclasses than Larian?
Collectively, I get it... but there are individual modders that seem to outproduce them. Can Larian incorporate their mods legally?
Larian just hasn't released all the spells they are working on. Modders aren't restricted. Larian is. They're saving a lot for Full Release.
That's the story, anyway.
Meh, pretty much what snowram mentioned below is the answer. As long as you work on code so many things can change you have to come back to what you already did and re-do it. So yeah, everything those modders did doesn't work because of a new Patch? Well..... guess what. That's what Larian has been doing for 2 years. That's what every game dev does for years. They redo their own game. Constantly. Daily.
The reason the mods break every patch is because they update whatever the tools they use and changes to the base code this then makes small changes in the outputted files and that's what modders are dealing with.
From the developers perspective yeah they might update a few things for new additions or changes but their tools do most of the leg work keeping things essentially functional across changes.
This wouldn't be the case all the time but it's far different from modding and actually developing and isn't really comparable