Originally Posted by Alexlotr
Originally Posted by Maximuuus
I'm not stating a +1 against reactions at all but against prompts and popup.

You're either reacting or not. If you're reacting, it's on enemy's turn (which you're reacting to), and thus it's either a time-gated thing like in a shooter (won't happen here obviously) or pause and a "prompt" of one kind or another. This is it. All other things that you do on your turn, be it preactions, choosing enemies to "react" to, toggling presets and all that bs simply are not reactions.

Why wouldn't it happen? I would be fine with a QTE, like a skill button to toggle anytime during the enemy turn to react. I don't really like the turn based argument since the fluidity it would offer is barely a compromise to me.

Last edited by snowram; 20/08/22 11:40 AM.