Having looked at the video for that chimera squad game that Worm linked, it looks like a very cool sequence that I do not want in a turn-based crpg. I enjoy turn-based games because they're like chess. Because I can stop and consider every move, the environment, the things I have at my disposal and the things I could potentially do later in the game, and I can do it all at my own pace. I don't want to suddenly be rushed to make a choice. Maybe in other games I'd enjoy it, but it's not part of the fun of a turn-based game for me.
Also Wormerine pointed out several other issues that would have to be accounted for if Larian goes that QTE route, and I think those are quite valid.