The plus here is that Larian is essentially creating a 5e Engine. Much like the Infinity Engine spawned an entire genre of games in the late 90s/early 00s based around RTWP, party-management, 2D world exploration, and an isometric perspective, this engine offers the potential for diverse experiences with Turn-based Combat, story cinematics, 3D world exploration, and a quasi-isometric perspective. Independent of what you think about the execution of Baldur's Gate 3, the raw ingredients for other 5e experiences are already here, in a very well-polished engine (relative to its competitors).
??? What ingredients? Fly? Wall-climbing? Errm, normal fing movement? Normal camera control? Reactions on enemy's turn? Flow of time? When it comes to 5e experiences, not only Larian's engine is worse than it's competitors, it's trash.