The forced non-stealth sections in which you are not allowed to sneak despite not being in any cone of vision really ruin the logic, freedom and joy of interaction with the world.It started happening since Patch 8 and I'm not sure whether this is a bug due to how illogically inconsistent it is or an intended nerf to stealth in order to actively restrict the player from sneaking, but no matter the reasoning it feels absolutely terrible.
For example a few notable locations;- In front of the grove gates sneaking is forbidden so the player cannot avoid the battle.
- In the camp sneaking is forbidden.
- In Waukeen's Rest sneaking is forbidden behind the Flaming Fist woman praying for her fallen comrade.
- In Hag's Lair sneaking is forbidden after passing the living door so now the player cannot sneak by the possessed masked people in order to save them later during the fight with the Hag.
- Plenty of combat situations as well where I try to stealth to gain an advantage only to automatically un-stealth and lose a bonus action because of some inconsistently illogical stealth blocker
I am nowhere near cones of vision and yet I am forbidden from sneaking.As for
questionable detections, I keep coming across plenty of situations where
interacting or stealing items belonging to other NPCs
automatically triggers them to investigate and approach you, despite the item interacted or stolen
not being in their cone of vision.
Prior to Patch 8 NPCs would only investigate theft if they physically look and notice an item gone from its location. But now they have a magical sixth sense that instantly alerts them of a theft and points them straight at you, even if their backs are turned.
A few notable examples:
- Abdirak the follower of Loviatar in Ruined Temple Of Selune automatically investigates a theft if you touch his book (which has to be read in order to open up dialogue about more advanced techniques)
- Nettie in Druid's Grove not only immediately senses a theft behind her back, but also instantly accuses you about theft.
- Rugan instantly knows if you interact with the Zhentarim chest even if you are not physically seen doing it.
There's so many other instances where I came across this issue, which makes me wonder what is going on with stealth since Patch 8? It's so inconsistently terrible.