Originally Posted by Madscientist
OK, so the optimal future would be:
- WotC buys the Solasta devs and they make the next official DnD game with a much bigger budged. [...]
I sincerely hope not. I want Tactical Adventures to remain as independent for as long as possible. They've already made a great (if terrible graphically and dialogue-wise, but almost so terrible it wraps around to being good) D&D game and its success + a future kickstarter should suffice to allow them to create a vastly improved sequel. Especially since they now have an engine and a vast amount of homebrew they can easily iterate on. Being bought by WotC would probably impose more restrictions than is worth it imo, and inevitably lead to the fate of all indie devs who are bought up by a big-name producer.

Honestly, I'm not even sure I want TA to acquire the full 5e license. At this point they've essentially created a full 5e system already in Solasta, just using the basic rules, and come up with some good--if unbalanced--content as a result of being forced to innovate. I suppose getting the license would allow them to use the official D&D logo and bring in customers through that association, as well as allowing players to recreate their tabletop characters, but is it worth it? (Idk if they'd have to pay for the license or WotC would essentially pay them to commission a D&D game...)