my 2 cent:
- Games need rules. Without rules there cannot be a game.
- The game should explain the rules clearly to the player.
- Once the rules are established, the game must follow its own rules.

I am not just talking about complicated stuff like DnD.
There are many popular games with very simple rules, such as Tetris.
Right now BG3 is often not good in explaining its own rules, so I am not sure what is a feature and what is a bug.


groovy Prof. Dr. Dr. Mad S. Tist groovy

World leading expert of artificial stupidity.
Because there are too many people who work on artificial intelligence already :hihi: