ok i see, my point = [so far in bg3] we only have 4 levels... that means a Fighter doesn't look better than a Wizard in melee because the Wizard with same str\ weapon does the same as Fighter + also gets spells or put another way, this EA gives bias feedback because people don't have all the details
this thread on 1D&D is also bias for the same reason... the knee jerk reaction to it across the internet is 'change is bad' but some of the things in it like backgrounds becoming more important to get abilites\ skills and hints of new race\ class are probably going to be in BG3 by release time, if not already here. if Wizards of the coast want to encorage 'artificer class' or drop the 'dodge feat' to use X instead then the obvious place to introduce changes is here in BG3
i'm not compaining they suck and even if some things do suck you have the option to make a different character and replay or i can just play a character that sucks a bit for the extra challenge
what i am saying is most the things we know about 5e D&D, subhumans, Monks stacking saves, reactions and even what spells etc we should get at levels 5-10 = actually we don't know yet... yes Larian may have dropped some vague post about how this or that is being worked on \ reworked but none of that can be taken to the bank yet and WotC is well known for changing their mind in the dev circles too
Luke Skywalker: I don't, I don't believe it. Yoda: That is why you failed.