Originally Posted by Crimsomrider
RNGesus
Love this. xD

Originally Posted by Crimsomrider
Honestly I think any further interaction from the main character would be irrelevant since it would serve no actual purpose, as you get two chances to prevent it
I dont want to prevent it ...
I want my character to actualy try do something about it and fail ... not stand there, with hands on her chest and watch as if there was something irellevant or boring.

And that is the purpose it would serve, to actualy show your Tav cared. wink

Originally Posted by Crimsomrider
as you get two chances
Thats completely different situation!

You get two chances to pesuate Kagha to let the child go ... your persuation failed ... child got bitten ... now child is dying fast ... what would you do *NOW*?

Curent Tav is like:
[Linked Image from c.tenor.com]

What i want would be like:
[Linked Image from i.pinimg.com]

Dont you see the difference? laugh

Originally Posted by Crimsomrider
Quote
Let our Tav try to administer potion, but let it be "too late"...
She dies instantly. It's already too late from the moment she started running. The main character trying to shove an antidote down her throat at that point would only make us look silly laugh
You dont really try too hard to understand do you?

Lo-gi-ca-ly ... that scene could be changed slightly ... after all, *change* is what im asking here ...
OR ... ALSO logicaly ... Tav can simply rush towards the girl with potion in hand, only to find out that there is nothing to do for her.

I mean, if you wish to ask for moron that will spill health potion over face of dead child, feel free to ... but please, do that somewhere else. :-/

Originally Posted by Crimsomrider
Quote
Let our Tav to offer her parents last conversation with her.
Impossible to do since Kagha says to bury the child away from sight. So she probably gets dumped somewhere where the sun doesn't shine.
Again ... *change* ...

And again logicaly, Tav would need to [persuate] Kagha to surender the remains, so we can give the body to her parents to burry her ... or [deceive] her with claim that we will do that.

Originally Posted by Crimsomrider
As far as story goes, revive scrolls do not exist within it.
And thats where you are wrong. :P

For one ... Gale specificly thanks you for reviving him.
> Therefore reviving is integral part of the story ... and the world.

For two ... Mol specificly tells you that they need you to steal that Druid idol, so they can sell it in the city and pay for Arabella revival.
> Therefore reviving is integral part of the story ... and the world ... even tho Mol most likely lied about that reasons. :-/

Originally Posted by Crimsomrider
Otherwise every peasant would be trying to revive their dead ones in the story.
Let me offer you something to read:
https://roll20.net/compendium/dnd5e/Revivify#h-Revivify

See? smile
Not "every peasant" have prepared Cleric/Paladin with spell ... not "every peasant" have diamants worth 300gp ... and certainly not "every peasant" is able to get both within single minute. wink
THATS how this world keeps ballance. smile

Coveniently ... Arabella have both withing grasp (presuming she wouldnt be dead) ...
All that keeps her from return to life, is stupid "gameplay" mechanic ...
While all that *should* keep her from returning to life *should* actualy be the cost of that spell (i forget to write it in OP, but i believe that those scrolls should be at least ten times more expensive to BUY ... meaning 3000g rather than 300g and certainly much more rare to loot) ... in other words, the only thing that *should* keep her from returning to life would be willingness of our character to sacrifice this for her.

Originally Posted by Crimsomrider
Look at through how much hell Mayrina went to "revive" her dead husband and how that turns out. And look at what happens to Astarion and Lae'zel if they die due to story decisions.
Yup ...
Mayrina obviously either didnt have 300gp worth diamonts ... or didnt manage to find caster in time ... no contradiction here. laugh

As for Astarion and Lae'zel ... i think we should be able to ressurect them, even if it was us who killed them during some conversation, same reasons as abowe ... its just "gameplay" mechanic and that isnt good design for roleplaying.
Let us ress them, let them run away imediately after they ress.
> Problem solved, integrity of the world restored. wink

Originally Posted by Crimsomrider
I do agree that it would add a lot of immersion to see more NPCs react to the dead body talking. So far Benryn is the only NPC that felt really immersive with the spell. It's a small thing, but one that brings a lot of immersion.
Yup. smile

Anyway thans for the reaction ... i hope we understand each other much better now. ^_^


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown