Combat log this patch is still awkward to read and unclear about how things are calculated. Some of the DCs have had unintelligible numbers displayed in parenthesis as values for calculations or the mathematics have been off.
It's also not easy to scroll up and read back previous events. The placement of the log as a part of the entire GUI doesn't fit and I wish the skills hotkey UI were smaller so the combat log could fit inside of it.
I played a character that had the option to REROLL dice and the log does now show "Reroll" when it rerolled some OR all of the dice, but it did not specify which dice and what the initial value was or the reroll value. Additionally, I do wish the dice rolls were just visible above the characters head like the symbol BG3 uses for passive skill checks in the environment.
Anyway, outside of the issues with the overall UI, the combat log itself needs to be improved and enhanced. Please add your own feedback.