I agree the animal companions feel underpowered by level 4. I hope this is just because we’re in EA and it will be addressed. I’m not sure I like the idea of their stats being basically the same, though, as I’d prefer the ability to choose a companion that complements my play style, or even to develop a play style that complements my chosen companion. I’d prefer it if some companions were better tanks, DPS, CC, etc. That said, as long as they could reasonably survive as a member of the party past level 3 I’d cope with however that was achieved.
I’d also love it if animal companions had more personality, and it seems really inconsistent that you can’t talk to them when you can speak to random animals throughout the game. It would be great if they’d be more active around camp too, even perhaps interacting with Scratch and the owlbear cub. All cosmetic of course, but for me it helps bring the game to life.
To add they still didn't fix the fact that if you take level 1 pet with ranger you get stuffed if you pick the wrong subclass. Many players will fall for that trap.
What is the potential problem here? I may well have fallen for whatever the trap is but not known it.