Originally Posted by RagnarokCzD
Originally Posted by Niara
- they don't care what personality your personal character might actually have -
This hardly seems fair ...
What are they suppose to do? Create 9 lines so each potential aligment is represented, for each class, each race, and generic stuff? That would mean 18 Dialogue options PER SCENE! :-/

I think Larian just don’t always get the balance right between giving a line that is reasonable for many different people of your class to say, and ones that come with too much baggage in the way of an assumed personality. I don’t think that every time there’s a class-specific line that it needs to be suitable for every member of the class (that would be asking for blandness) or that there always needs to be different class-specific lines for different alignments. It’s perfectly reasonable that in some situations, say, there may be something an evil rogue would say whereas a good or neutral rogue wouldn’t say anything different from any other class. But I can perfectly understand if people feel short-changed if all or most of the class-specific lines don’t feel right for their character. There ought to be lines in some situations for a chaotic good, Robin Hood type rogue, etc, as well as ones where a ruthless criminal would see an opportunity. I did play a deep gnome rogue who wasn’t a criminal, but was very stealthy and good with traps and perception, and most of the rogue lines just didn’t fit her.

I’ve generally found, though, that there have been enough relevant class and race lines I can use to keep me satisfied. But maybe I’ve unconsciously played into rather than against stereotypes and that certainly shouldn’t be the only way to get full benefit of the class flavour in the dialogue.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"