- The nice thing about the bounded limits of 5e is that you are, quite literally not always behind the character playing a race that is natively well suited to your class; If you both train hard, learn hard, and achieve your optimum, becoming the best individual that you can possibly be, then at the end of the day you will reach the SAME maximum. They have a head start, but the top of the podium is in the same place and you can both reach it.
Originally Posted by RagnarokCzD
And i like it this way, it fits me much better than: "Congratulations ... you rolled 18 ... add your racial bonus ... and thats it! Your character just reached its full potential right at the very start of his adventures ... from now on tho, he will never ever ever gets stronger, no matter what you do! Have fun."
I'd be in favor of different races having different Ability Score maximums. Orcs can reach 22 strength; Dwarves 22 Con; Gnomes 22 Int; Elves 22 Dex; etc.
In my mind, it's perfectly fine that some races (essentially species) are just physically/mentally different. Orcs have certain chemicals or body structure that allows them to gain *more* muscle than other races; Elves' magic allows them to react faster and be more graceful than any other race; Gnomes's brains just have more neurons/different neuron structure than other races, etc. E.g., a peak Cat will be more dextrous but less strong than a dog; the smartest corvid will be smarter than an the smartest...owl? (google says that owls are fairly dumb).
As I mentioned previously, I'd also be fine with racial traits being more impactful. Orcs get expertise in athletics and can more easily resist being shoved, etc. Alternatively, I'm always in favor of the mixed-ASI-origins: +1 from race, +1 from background, +1 from class.