I dont say that this would be bad aproach, not at all ...
On the contrary it might be the best one ... but still, you need to draw a line somewhere, otherwise you stuck in endless loop ... and as long as there are "less arogant" options (as OP asked) present, just not marked with [Sorcerer] ... i wouldnt call it necesary.
As i said abowe, if there is a dialogue where you get stuck in situation where your character cant pick any option at all ... well, thats a problem that should be fixed asap ...
And if Larian during that fixing finds a way to give there another class, or racial dialogue option ... even better!
But as long as there is present option to pick ...
Im sory if that offend anyone, but it seems like making a mountain out of a molehill
There are two different kinds of feedback: (1) this is broken, please fix it and (2) this is a really nice feature, with a bit of work it could be great. To achieve its potential as a game, BG3 is going to have to fix the broken things like scenarios where there’s simply no suitable dialogue option for some characters, but also have stand out things that it does brilliantly. For me, dialogue specific to characters’ race, class and background has the potential to be one of those things, but isn’t there yet. You ask some good questions, to which I believe there are good answers, and also say there’s going to be a limit to how far Larian can go in in adding this flavour, which is obviously true. But we clearly disagree about whether we’ve already got to the point where diminishing returns make it not worth investing further time and effort in a feature.
Given that you don’t think it’s a priority, and that I’ve probably done enough off-topic discussion of the character-specific dialogue in general in this thread, I won’t respond to your points in detail. But I reserve the right to my opinion both that there are cost-effective ways that the feature could be improved and that I believe it’s worth Larian spending some time and effort implementing them.