The fact that some of you are tormented over the killing of monsters - juvenile or no - to the point where you think the option ought to be outright removed indicates to me how insanely inane society has become. Even escapism has become corrupted by an odious level of political influence.
It’s fine if you don’t want ethics to be part of your gaming experience, and prefer to take at face value “monsters = okay to kill”. But some of us actually enjoy thinking about things differently and asking what makes a monster, and what about them makes it okay, or not, to kill them. A kind of “escapism” that asked me to turn off that part of my brain and to roleplay characters that didn’t question the moral landscape of the world they inhabit would just be shallow and boring to me. I’m glad there’s room for both approaches.
But I’ve not seen anyone here arguing that the option to kill juvenile monsters should be removed because they are “tormented” by it. The arguments seem to be mainly based on consistency with treatment of tieflings - though possibly you’d argue there wasn’t a moral equivalence so consistency isn’t required - and/or a purely pragmatic case that ability to kill kids would attract the kind of controversy that could hurt the game and given kid-killing isn’t something they’d want to do anyway, they’d rather avoid that and have Larian focus on other things.