Originally Posted by The_Red_Queen
It’s fine if you don’t want ethics to be part of your gaming experience

...

to roleplay characters that didn’t question the moral landscape of the world they inhabit

Back in the day, we referred to that sort of implication as a "false dichotomy". A campaign where the player characters try to steer away the bandits - in this instance, soldiers without a kingdom who have resorted to robbery as a means of survival - from their activities (as opposed to slaughtering them wholesale) and kill orcs/hobgoblins/goblins/bugbears/et cetera by the score without a second thought is entirely possible.