Originally Posted by neprostoman
There is no thing like evil in a vacuum, there is no universal definition of evil. It is about how your character or another character perceive themselves. This is up to you to decide. Allignment system is not a universal solution to building and progressing your character. Also it does not oblige you to self identify yourself as evil, neutral or good. It does not oblige your character to act evil if he is evil in alignment. This is the definition of character development. In the end the topic is not about an evil path, but about more options to choose from, to properly develop your character's personality, in a way that will feel organic to a player. So there is no real need to evaluate the evilness of things.

Actually there is, since DnD follows manichean rules. According to Wikipedia, DnD evil is "[...] harming, oppressing, and killing others. Some evil creatures simply have no compassion for others and kill without qualms if doing so is convenient or if it can be set up. Others actively pursue evil, killing for sport or out of duty to some malevolent deity or master."

I think a more free form RPG might suit you better.