Originally Posted by RagnarokCzD
Originally Posted by GM4Him
Pathfinder's Lawful Good beliefs don't seem to coincide with mine.
Naturaly ...

I mean feel free to corect me, but as far as i know ... if you are "Lawful" it means only that there is *some* set of rules that is not your own, that you are following without questioning and often even hesitation.
For example ...
Devils are Lawfull ... Githynaki are Lawfull ... there are several Lawfull Gods ...
And yet no two set of Laws from theese cases are same ... its just existence of some order, that means they are Lawfull, no matter what kind of order it is ...

Someone mentioned earlier that in some other game, one Lawfull option was to persuate a monk to betray his order ... i dont think that is bad example, as long as character who does that have in those Laws somewhere stated that everyone who dont follow their believe, should be converted.
IF so ... then such action is perfectly lawfull imho.


Originally Posted by GM4Him
As far as what effect to gameplay, it boils down to spells and items mostly - at least from a pure mechanics perspective.
I see ...
Well this would seriously affect my decision.

I mean if the game would have option to strip my Cleric or Paladin of all their powers, bcs i didnt pick the *right* option in chat ... that would suck ... and i would rather have none.
Same goes for conversations ... if i would be restricted to say only things that goes perfectly with my aligment ... that would suck aswell.

On the other hand tho ...
If the game would use aligments as some sort of guidances, that would only help me understand the world better ... like having certain dialogue choices red, to show that they are direct oposite of what would character with such aligment say (as angry DM would probably mention if i would try to do that) ...
Well ... i would like that.

But then again on the third hand ...
If the game wouldnt recognize your aligment at all in any way ... there is no reason to implement it at all. :-/

Right. That's why I said, it actually does require a good deal of thinking before answering. That's why I'm mad at myself for being too quick to put my own votes out there. RRRrrrrg. I should have followed my own advice.

I, too, don't mind if they give you some tags to let you know that TYPICALLY a certain dialogue option would be considered a particular alignment, but I don't want them automatically shifting your alignment if you go with that particular dialogue option.

For example. You're a Lawful Good Cleric. You decide to go with a Chaotic dialogue option that is a bit snarky and cutting. Yeah. So what. It's an offhanded comment. You shouldn't receive Chaotic Alignment points that shift you towards Chaotic just because you went with a more Chaotic response. Like you said, if the Tool Tips let you know that they are just tagged to guide you, that's perfectly fine in my book. I just don't want them shifting your alignment.

Like you said, and like my example with my Paladin, I CERTAINLY don't like a shift in alignment that suddenly makes it so you can't use powers or items that you either currently can use or you plan on using later. THAT really sucked in Pathfinder. I spent almost a whole level without the use of my Paladin abilities and even had to level up as a Cavalier before I could get back to being Lawful Good. Although it didn't totally break my gameplay, it was not a fun experience.