Originally Posted by RagnarokCzD
@The_Red_Queen
Im affraid i dont catch the point. frown

If your character is unwilling to go certain path ... and you have alternatives ... then everything is fine ... no? O_o
Not every quest approach must be for everyone i say. smile

The point I’d been trying to make in that particular post was that, in a game with a finite number of possible paths written, one consequence of the game not allowing me to register my motivations or whether I’m saying something honestly or not is that I am left worried about whether the game is actually going to continue to let me roleplay the way I want or whether I’m going to end up butting my head against the limits of the script. If, on the other hand, the game lets me register my motivations and intentions then it builds my confidence that the writers have considered that possibility and have written satisfying content for a character with those motivations and lets me make better-informed decisions about how to proceed.

For example, when agreeing with Minthara to attack the grove, the game doesn’t give me any indication that it’s going to be possible to then get to the grove before her and prep, or even that it won’t just then automatically treat my character as hostile to the tieflings. But by giving me a “[Deception] Yes, I’ll help you” option the game could indicate to me that I’ll have further choices to make later and can still side with the tieflings after all (as well as giving me the more intangible satisfaction of having my intentions recognised by the game and Minthara a fair chance to realise my insincerity). I’d have been more likely in some earlier playthroughs to have at least have initially supported her if the game had signposted more clearly that it would be possible to betray her before the attack.

In that case the consequences become obvious quite quickly and Larian *had* created at least some of the additional nuance I’d hoped for. But in the full game, when it could take tens of hours for the consequences of selecting options to emerge, it’s asking me to take a lot on trust that the game will cater later for me to have not meant something I’d said much earlier or for me to have done something for a reason that it didn’t let me register at the time.

I’m not saying that there isn’t a counterargument to this point, and I can understand if you and others might prefer to avoid what I guess could be seen as hand-holding. I’m only saying that my personal preference is for more feedback than Larian are currently giving on what we’re *really* doing when we select certain options and what future options that might open up or close down.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"