@Konmehn Since you don't want to have an argument about this, I'm going to let the subject as a whole go. I will just say that my opinion isn't about what authors SHOULD do, it's about what I believe happens inevitably. It's my position that excising authorial opinion isn't a requirement for a story to be good. The stories you describe are absolutely great, and they deserve to be recognised as such (I assume. I've honetly never even heard of John Banville). And that moral complexity is a large part of why that is. I just don't think that having characters the audience can identify as more morally right is a flaw.
About the evil path in general, I've seen numerous evil paths in games, and while I've never been one to take them and enjoy them, I've usually been able to see why someone woudl feel motivated to pursue them, both in and out of character. BG3 is genuinely the first I've looked at a route like that and not been able to easily understand why someone would take it. Rag has presented his argument repeatedly, but it just feels like genuinely bad, incomplete writing in a way I have honestly never encountered in a video game.