I had to check I’d not opened the evil path thread by mistake!
Though I think that this one has got side-tracked into talking about the specific moralit(ies) of that option brings to life nicely the challenges and possible frustrations of a “dynamic” option that took Larian’s weightings of how chaotic or evil (or otherwise) an action was and played it back to us.
Eh. I wouldn't say sidetracked. The thread is about how NOT black and white alignment can be. A dialogue decision may SEEM to be evil, but it depends on how YOU see it. Just like Larian's relationship approval system. People disapprove of my drow battlemaster setting Sazza free, but I never get to explain my motive. I'm not joining them or helping out a goblin, Wyll. I'm attempting to use Sazza to make getting close to the bosses easier. He should approve of my plan if I was able to explain my motive.
Likewise, alignment shifting shouldn't be based on what Larian assumes is our intentions in any given situation. That's my point against the Dynamic option where the game decides and shifts my alignment.