Originally Posted by Crimsomrider
So I wished to put into actual visual perspective, because I was curious myself, just how much actual content is lost by siding with Minthara, as opposed to siding with the Druid's Grove;


[Linked Image from i.imgur.com]

And by looking at such a short summary, it may not seem that bad. But I took some liberty to document every single NPC offering a piece of lore and story dialogue, immediately after the battle without counting the camp scene:

[Linked Image from i.imgur.com]

So to put things into perspective.

MINTHARA'S PATH ACHIEVES:

  • The death of 59 Druid's Grove NPCs
  • The death of approximately 98 Goblin Camp NPCs (yes I counted all of them)
  • The death of all 4 merchants on the surface (not counting Zhentarim merchant)
  • Causes 1 companion to leave (Wyll)
  • Causes another companion to potentially leave (Gale)
  • Causes Minthara to potentially die (failed persuasion)
  • Prevents Shadowheart's romance


All that for a camp scene where we get to socialize with temporarily friendly gobos for one night, a 69 romance scene, an unknown potential interaction with her in the future and a somewhat vague hint on how to approach Moonrise. And that's the best case scenario. Failing a speech check we ALSO lose her. So... literally nothing is gained if that happens.

To me it's an incredibly steep price to pay for so little content and a risk to absolutely have no content.

Wow, what a lot of work you’ve put into that! Thanks for sharing, and it really helps crystallise how many options for future interactions are being shut down by siding with Minthara, without there being much in the way of evidence as yet that there will be rich content to replace it. But I live in hope!


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"