Nah, I just use this thread as the general other RPG news dumping ground. I can’t find the original Solasta focused thread in this section, and I’m not even sure there was one in the General section to begin with. Not interested in bumping the one in the Suggestions section since I think there was a fight in there before, this news has nothing to do with providing any suggestions, and that section lately has a weirdass air of people preaching ‘any criticism = suffocating negativity!’. The megathread in the, uh, megathread section is more about mechanical design rather than actual news (which now that I think about it was the original thread in this section before it got moved).
Oh, apparently Tuco got banned for six months. No wonder it seemed quiet in this thread.
Here's the official post about the winning entries of the subclass contest. It doesn't mention much of the other things talked about during the stream though.
Someone caught the names of all of the subclasses included in the upcoming DLC (3 subclasses for each new class, 1 extra if you already own Lost Valley too).
Notes from the stream itself that hasn't really been mentioned anywhere else (relevant stuff not related to the contest, they show off some of the new stuff starting at 02:21:29):
- Showing off Deflect Missiles/catching and throwing said missiles back - One Bard subclass has the ability to allow a party member to roll maximum on their next Bardic Inspiration roll (this feature appears to be separate from the actual granting Bardic Inspiration, meaning it's not going to be every die) - An interesting case of Solasta actually taking an idea from BG3: Cutting Words is updated to work on all rolls that the enemy target makes for that turn. Functionally identical, except I think the Solasta version is still obviously a reaction, while BG3 is pre-cast using the reaction resource. The former implementation has one advantage in that you don't run the risk of the enemy not doing anything relevant for Cutting Words - Warlock Hex changed to Malediction. No mention of whether the effect has changed too (most likely it did) - Showing off one of the Timekeeper Warlock's subclass features - Showing off Hellish Rebuke. The animation for it is rather neat, you throw a wave of fire at the enemy right as the triggering enemy attack lands (last time I checked, the BG3 version had a 1 second delay between the triggering enemy attack and the counter being launched as a small bolt of fire, though the animation might have been updated since I last saw it a year ago) - (Mentioned elsewhere in the stream) The unannounced campaign in development might be the last DLC, the dev mentioned that they'll likely move onto something new soon. Warhammer and Pathfinder 2E were floated as possibilities for a potential new game if they don't work on a Solasta 2, but they would have to get familiar with the systems first.