Originally Posted by Necrosian
Originally Posted by The_Red_Queen
Originally Posted by Ragitsu
Is the corollary of "No good deed goes unpunished." (i.e., "No bad deed goes unrewarded.") at all true?

Hmm, rather “crime doesn’t pay”, though I’m sure it sometimes does. And, anyway, “virtue is its own reward” grin.

EDIT: The closest idiom I can currently think of to your original corollary is “the devil gets all the best tunes” but that’s not really the same.


It's not about good deeds or bad. It's about one path being less fleshed out and having less content than the other. If it's presented as an option it should be more or less equally fleshed out or just not be there.

On the contrary: discussions over philosophy concerning morality help to establish a firmer context. With that context, we gain a better idea of just what constitutes interesting/believable "good" and "bad"/evil paths. Hell, we may even learn why the developer chose to flesh out specific options over others.