To be perfectly honest, I think the original concept Larian had is the best for minimizing spamming Long Rests. It's simple and effective. They should really just run with it. What is that concept?
If you long rest too much, stuff happens.
I want to be clear. No Pathfinder Kingmaker locking you out of quests like you failed them unless maybe for some reason you REALLY REALLY spam long rest, but things that aren't as permanent but are minor inconveniences.
You may be right. I’m *hating* how time-pressured Kingmaker feels, and it’s putting me off finishing the game despite everything I like about it, but something much less extreme than that might work.
Plus, given we trigger night-time by resting (a sore point for some, I know), it would be helpful to have some sort of indication that we’re in line with the expected pace and have done enough for the day so can rest without worry or guilt. I know companions sometimes say they’re tired, but I haven’t worked out the pattern there. It seems a bit too frequent at the moment. I did wonder if it might be related to there being camp dialogues or events, but I don’t think that’s always the case.