MORE reasons to long rest? But that makes absolutely no sense to the story. Any part of it. Name one thing in the story that says resting a lot makes any kind of sense.
I'm honestly not sure what you're asking. Why does sleep not make sense?
Anyway:
Because people who get tired have to rest and resting increases the dramatic tension involved when there's a looming tadpole to consider.
It also allows for downtime so the characters can get to know one another.
Again: the problem is that players are naturally inclined to *AVOID* long resting. The story already incentivizes them to avoid long resting, by the nature of what's happening in the story.
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Knowing that long resting isn't going to hurt you is meta information that the character doesn't have, at least not for a while.