Again...if you think long rests should be more sparse...then do it. Set a 5 battles before I long rest rule and follow it. Don't break the game for the person who wants to rest after every battle.
There is no competition between players. If someone else completes the game long resting after every battle and you complete the game having only long rested 3 times...there is no score but your own enjoyment.
I understand arguments like push is too powerful because MOBS PUSH. I wish that was a toggle. But for the player...if you think push is cheese...don't push.
Works the same for long rests.
I don't understand these arguments. Anything that you can just decide not to do is not something that needs to be changed....other people may enjoy it. So why wall them out unless you are arguing that you have no willpower...
Last edited by RumRunner151; 05/09/22 07:22 AM.