Remembered a few others

1. Shadowheart only uses guidance on her checks
2. Always enter the whispering depths through the wall in basement of the "armory" and across the web bridge makes for a tougher first fight
3. I don't use any resistance potions Hag and Spider fights can be more challenging (I do allow antitoxin)
4. I don't use shove to waken characters affected by sleep, someone else in party has to use help
5. I don't cut the ropes on any hanging threats (ie the bandits outside the crypt)
6. I always let the gnolls near the bridge initiate combat, combined with other restrictions it can a challenging fight
7. Let the goblin kids escape, the fight is only marginally harder
8. I don't use the smoke powder bombs