+1 You have my full support on this!
Just to mention, right now, as of the current patch 8, you can get multiple companion scenes in one rest.
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I usually try to talk to all of my companions each rest. And I do so multiple times until their conversation has reverted back to the generic lines.
True, however :
- This is not consistent. Sometimes, we get the other dialogues, sometimes we don't.
- This is not intuitive at all. Especially because of the lack of visual indicator.
- This sometimes causes some repeats in dialogue. For instance, I had the stargazing scene with Astarion and then the one with Laez'el. The later appeared again on the next long rest.
- They implemented a system where the order in which we talk to the companions is important and leading to missing some important exchange. This feels a bit arbitrary and unfair to me. Especially on blind playthrough. How do you know that the order in important? How do you know which one to talk to first? The story we have with our companions should not be sacrificed for "replay value" (if that's the argument). The existence of multiple classes/races/paths manages that.
Edit: I missed that reply :
Not going to lie, this is probably one of the main issues I have with the game [...]
Same!