Yeah no doubt! I mean show me that Priest of Sune! hehe with a badass robe and red tresses - topped with a glorious Circlet of Fire - and suddenly all is forgiven, cause I'm just caught in the mesmer at that point! I really love the presentation of a lot of the AD&D and 2e material, just so much flavor. I think 5e actually has the best art direction since then, but it's hard to top. I think BG3 could do something like this though, as part of Deity Selection and people would kinda flip over it, just to see it visualized so well. Like even if you could do the same thing with elements rather than a full getup (especially for priests) the way they handled Shadowheart's gear, where you get something like the above, but then it also embellishes the standard equipment/kit too. If BG3 pulled that off, I'd be stoked.

ps. to the below - absolutely! haha

Just for the record, I think it's a pretty killer item. Is it OP? Sure, but then again it's just a lot more fun when you have something to work with that goes beyond a +1 here or there. I think BG3 has done a pretty good job creating kickass and memorable items, but I do wonder if they're going to redistribute it all after EA? Cause I can see almost all of this stuff being really entertaining (probably insanely OP there too) but if it was going down more act 2 style instead of at the earliest levels. It'd probably round out a bit better that way. I don't know how linear they're going to go in the end though. I keep hearing that we won't get to return to the earliest areas just based on how they handled other games, but there is a definite BG charm to the prodigal return. I can picture a high entertainment value on the triple fireballs or scorching deathray orbital bombardments, if that happened a little further down the road. Are there any enemies in EA that can't be beaten? I mean like a Drizzt or Elminster, or a location that just scales enemies way too nuts? You know, like if you tried to rob Winthrop and just brought down the murder machine? The Temples and their high priests were always fun that way in BG. They should definitely have a few more of those spots early on, where the player can just get rocked to the ground, and a real challenge even later with the ultimate equipment/class combos, like the stuff JandK mentioned in the OP. There should be at least one encounter that measures up right?

Last edited by Black_Elk; 17/09/22 02:22 AM.