I would say: no.

First if all, we don't have stabilize (unless something changed when I wasn't looking?). I would like for "help" to just stabilize characters without bringing them back into battle - that would be a guaranteed result. Getting them up should require something extra: healing spell, potion etc. Perhaps a Healer Feat would introduce an automatic roll when helping a downed companion, to raise him up with 1 HP.


Originally Posted by dwig
I'd just like to see them keep turn based running after combat if somebody is down so that you don't have to race real time to stabilize them.
I was under impression that it was changed, with death rolls getting suspended at the conclusion of the combat? Like one or two patches ago. I don't think I have been downed during my current patch playthough, though.

Last edited by Wormerine; 19/09/22 10:10 PM.