Light Armor for a sorcerer:
Depends. Are you a wild magic sorcerer or a dragon blood sorcerer? If you're a dragon blood sorcerer then you're probably going to lose AC from light armor. A dragon blood sorcerer gets an AC of 13 plus Dex. That's a point higher than a suit of plus one leather.
But if you're a wild magic sorcerer then you don't have that natural armor class. In which case, I could see someone wanting the feat to get Minthara's armor. It gives a plus one to stealth and, more importantly, advantage on Con saving throws.
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Skilled:
There's no real combat value unless you take something like Acrobatics or Athletics.
It's a roleplaying choice. If it makes you enjoy your character more then it can't be wrong.
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Weapon Master:
I think a case can be made for this feat if it's for early access with a level cap of four. After the level cap is removed, I think the feat will probably be less valuable for a sorcerer.
Right now, it probably depends a bit on your race and stats.
For instance, if you have a high Dex then you might get some benefit from taking a proficiency in hand crossbow and maybe some other finesse weapons like rapier and/or scimitar.
Let's say you have a character with a Dex of 15. You can take the weapon master feat and add a point of Dex, bringing you up to a 16 and then take your proficiencies.
Suddenly, you can have a bonus attack with an offhand ranged weapon that has a decent bonus to hit.
(Also, just to mention, if you're playing a half-elf with a Cha of 17 and a Dex of 16 then you can get an extra point of Dex from this feat, get an additional extra point of Dex from the Hag's hair, and then get your extra point of Cha from Volo's eye... giving you an 18 in both Cha and Dex.)
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As for having a sorcerer that gets into melee, I think that's reasonable in early access. It's fun every now and then to play a githyanki sorcerer, at least for me.
High strength, gets to wear armor, can use greatswords, and you get magic on top.
You can even make a theme out of it, creating a githyanki with red dragon blood that specializes in fire spells and starts out using the Everburn blade. Later you can pick up the Ring of Fire and the Circlet of Fire and the Gloves of Flint and Steel.
The character can be vicious in early access.
Last edited by JandK; 20/09/22 12:29 AM.