But since you picked this one ... and maybe you expected me to say this ... that game as far as i know is produced by Paradox Interactive ...
Wanna see how really bad communication looks like? Check their other project, Vampire the Masquerade: Bloodlines 2.

It's published, ie funded, by Paradox , the developer is Introversion. But yes, VtMBL2 is really bleeding them dry (pun intended) when it comes to PR.
As for you Nicou, even though I understand the reason behind Larian's EA and that you've had several setbacks that wasn't accounted for when you released it, and that you want to keep everything else under cover until release as to not give any spoilers, there's one thing I hope Larian, Sven and your Community Team learns from this EA and all the critique against it. That is to improve your communication and engagement with the community.
Although I understand that the developer team are open to new ideas and that, during a project, changes might happen the very last moment, you(Larian) did safeguard yourself in the beginning with letting us know you already had a "strong vision" for BG3 so...more engagement with the community and openness about the progress plus firmly showing where you stand in several controversial topics ie *this and that will/won't be in the game for certain/most certainly because of these reasons*, would had really made the EA a smoother experience, in my opinion. But, that is for you all to take with you for your next project. As for BG3...just get it done already :P