RE: the script – they should add blocked users to browser localStorage and then just add that script I wrote to this site and it would be a shining example of how to implement block, since doing it purely on the BE is flimsy, doesn’t target every scenario and breaks as soon as you log out.
To get back on topic, I played Cyperpunk back when it first released – expensive rig – and had no issues. I thought the game was fantastic – it was the first game, apart from TW3, that I’d finished in years. Was it rough around the edges? Sure. But good writing and characterisation will always shine through – and in that respect, it’s leagues ahead of BG3. Its recent resurgence is No Man’s Sky-esque.
Indeed, if you want to really judge the interest in EA, just look at the Steam BG3 forums – currently ‘6 hours ago’ the last thread topic was updated on page 1. When there’s actually interest, it looks like the Cyberpunk Steam forum: posts nearly every minute. It genuinely can’t afford to go on another year with this level of jadedness.
BG3’s best attribute IMO is the gameplay – and it was also, before patch 8, the artwork and graphics.
There’s always a definitive edition for the extras that will delay release to no-end – ie, day/night cycle. They try this now under pressure and it’ll be half-baked and create uproar on release. There are other ideas such a 6-person party that also belong in a definitive edition. It could be brilliant if they have a breather and the time to rejig encounters around an increase in party size.
What they have now is fine. Change the reactions system, because it’s not some immense task – tweak shove, remove some common exploits around scrolls and consumables that people have mentioned… All doable without going insane from the workload.
The game can also be too long. TW3 devs realised most people never finished the game because it was too huge. Quality over quantity and all that.
Feb/Mar release all the way, folks.
PS: this forum is so extremely peaceful with that script…