I mean this 'extremism' is often a result of dumb alignment systems (light/dark side, paragon/renegade, good/evil etc.) or the writers developing only two (or just a few) generic 'paths' for the player to take. In a twisted way, it is becoming reminiscent of contemporary polarization (especially in regards of anything political)...

But +1, please add more "Witcher" options and be less like KotOR or Mass Effect - to be fair, those games sometimes had neutral/centric options, but players were actively discouraged from them due to stupid alignment/reward mechanisms.

Witcher might have an opposite problem - most options are close to the center - but in those games it makes perfect sense given the character we're playing. BG3 needs to have a wider spectrum.

Especially in my 1st (and possibly only) playthrough, I would like to role play myself as much as I can, and BG3 makes it hard sometimes given the lack of 'rational' choices (although it is FAR from being the worst in this regard). I would be more than willing to sacrifice the ability to play as an origin character for that...