If BG3 were a mobile game, encumbrance would be the free-to-play mechanic and "send to camp" would require a monthly subscription. That would be logical, if evil.

Larian's way makes no sense to me. (At least it's not evil). Either encumbrance is a fun limitation for the player, or it's a game flaw that requires fixing. Creating both the limitation and the workaround seems wasteful.

Though it would improve QoL, not having to grab food from the chest doesn't really solve the core issue. If Larian want to let their players ignore encumbrance, it should be a game option, something decided outside the game proper. As is, the decision to engage with encumbrance needs to be reaffirmed for each potato the party picks up.

Last edited by Flooter; 03/10/22 05:05 PM. Reason: Spelling

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