We're probably getting at least one more patch, and I'd predict it to either be in late November/early to mid December or mid-January at the earliest. We're obviously not getting anything late December/early January because holiday season. There has been zero teasing at all for the next patch, which rules out October/early November, not to mention that Larian now has their internal playtesting builds to work on for the people visiting their offices, which means less manpower to maintain their EA build. I think we're also at a point where feedback from internal testing is going to be far more valuable than anything we can provide with the EA build, unless the next EA patch has some dramatic changes that would affect all possible playthroughs, such as any possible changes to reactions and level 5. If it's just Monk? Any non-Monk playthroughs won't see any significant changes, and half the community won't even tune in for that.

Given that the game is entering its final stages of development from all we've been told, I wouldn't expect any more than the next patch before Larian decides to put all hands on deck for the completion of the full game.

Do you think Larian will fulfill all of the above?

- Multiclassing: IIRC the last thing Larian said about this was towards the very start of EA. As such, I don't expect it to make it in time for the full launch. It's a feature that will most likely be held back for an inevitable definitive edition. Start planning your builds for a single-classed playthrough first.

- Reactions: As we've already established, we don't know what they're even alluding to in regards to internally exploring options, from that one community manager post on this subject a few months back. I've seen people jump the gun and say that they're talking about an overhaul. An overhaul this late into development? Simple logic says that's unlikely. At the very least, Solasta-style prompts are not happening, how the Bard class was released should have made it extremely clear that dream is dead. If anything about reactions is changed at all, I'd expect tweaks to the current toggle-based system that let us exhibit some degree of control over our automatic reactions, and a lot of reaction abilities yet to be implemented such as the Shield spell being given the Cutting Words pre-cast treatment instead.

- Origin characters: Datamining seems to indicate that work on this has actually been progressing behind the scenes, so I wouldn't be surprised if this is something we actually will see at full release.

- Adding my own topic, Party Lock after Act 1: Given that the last thing we heard about this was back towards the start of EA, I doubt this is happening the way people fear it might anymore. The overwhelmingly negative reception to this idea is probably the only thing the community is actually united on.

- 2023 release: I believe them when they say this. I think pushing it back into 2024 when they've already seemingly committed to a 2023 release would cause public opinion to turn against Larian, given that they've already said that the game is nearing completion as is, unless we're given a specific release date with the supposed delay.

Will some things be left out and incomplete?

This is a large scale cRPG. Of course there's going to be incomplete stuff. The real question is, how many people are going to binge the hell out of this game to see that incomplete stuff before Larian can patch them up?

Last edited by Saito Hikari; 08/10/22 07:35 AM.