Originally Posted by RagnarokCzD
I was thinking about this little more ...
And maybe i have found single reason that would be acceptable to me for why not implement Yuan-ti Pureblood specificaly ... and that is lack of proper reaction on evil races. :-/

I know we were talking about this elsewhere, but i feel like it fits here aswell ...
I was quite exited when i created my Githyanki, or Lolthsworn Drow ...
And also quite disapointed when NPCs simply said "i usualy dont thrust your kind, but ..." and then regular talking started. frown

I mean ...
I dont say its unbareable, i get used to it ... but it sucks to create super rare, extremely gated race in general ... just to get litteraly exactly the same experience as every single boring and common Human. frown

So maybe ... just maaaaaaaaaaaybe ... it would be better to not go into really super exotic, super evil, super hated race ... bcs it would suck in the end anyway. frown

Originally Posted by MelivySilverRoot
Seems like a win-win to me.
It is ...
But thats not how it works in games. laugh

In this actually hits on why I created the post as just a yes or no. If they create a new race and add it, that means they have to add various dialogue options or choices based on the tag for that race. Otherwise it's just a cosmetic addition with a few minor mechanical tweaks. To do the race right, they would need to add more than just a one-liner.

Still, I think it would be worth it, just as I think it would be worth it if they developed more dialogue options for each race that already exists.

As for why more exotic races, that is more for people who have been playing D&D forever. After you've played the same three or four races over and over and over again, you really do start looking for something new and maybe a little different that catches the eye and draws attention. It's about adding flavor, just like Ragnarok was saying. The same old races get pretty boring after a while.