I said this before and I will say again, that I personally hate reactions and found them tedious and boring in all games I played. The only game that was an exception was Xcom2 because they where entirely automated. It is impossible to know how many players support reactions vs those who oppose them.
However, none of the games ever made by Larian have had reactions. Not once that I can remember. Their main flagship is DOS which most players will come from. Because of it, the expectations are different. You are not the target audience. Players like me are, who care more about a cohesive story, good visuals, and moderate complex gameplay- BG3 emphasis is not combat.
Sorry, I must feed the troll....
Wow, incredibly arrogant post - what data do you have to back up your assertion? I played DOS1/2 (and other Larian games) - But I did *not* buy BG3 because of those games, I bought it for the purportedly 'definitive' adaptation of 5E rules - it was billed as a 5E D&D game - and the BG name and all that entails. That has nothing to do with divinity games at all - I enjoyed those, but I do not want another divinty game. As others have pointed out so many times before, it is possible to have an option for those who are concerned that reaction popups will ruin their 'real-time' turn-based experience. Or they could be innovative and do something better than Solastas. As it stands there are just vague suggestions that something else will come along. I am not convinced.